Starbo, the SKITJAM mascot SKITJAM
SKITJAM FIELD GUIDE

Holiday Party Drawing Game

Use an inclusive seasonal drawing game for a holiday gathering without requiring trivia knowledge, gift exchanges, or one specific tradition.

Start a Jam
Starbo wearing a party hat
Best for
friends, clubs, classrooms, and workplace parties
Group size
4–12 players
Time
15–35 minutes
THE ACTUAL IDEA

Make the whole room part of the drawing

Holiday activities can unintentionally assume every participant celebrates the same event or knows the same traditions.

SKITJAM changes the usual drawing-game rhythm: the group joins one room from ordinary browsers and contributes to the same timed canvas. Players do not wait for individual turns, and the activity does not depend on one confident artist carrying a team. After drawing, the room invents titles and votes, so observation and comedy matter as much as moving the pencil.

For a seasonal gathering, that structure creates a visible shared problem instead of asking people to manufacture conversation from nothing. The messy result belongs to the room. It becomes something players can point at, explain, defend, rename, and remember together.

SET IT UP

A practical way to run it

Choose prompts about invented winter machines, impossible feasts, glowing neighborhoods, or a celebration on another planet.

  1. Create the room. Open SKITJAM, choose whether the host is playing or screen casting, and put the lobby where the group can see it.
  2. Join without ceremony. Players scan the QR code or enter the short room code, then use a suggested silly name if they want a privacy-friendly identity.
  3. Draw before overexplaining. Let the first prompt teach the controls. Everyone draws at once while the authoritative countdown stays on the host screen.
  4. Name and vote. The room submits titles, votes without seeing authors first, and watches the winning mess replay.
MAKE IT YOURS

One variation worth trying

Let the room name the final scene, then use Encore with a completely nonseasonal prompt to reset the tone.

Variations work best when they change one social constraint at a time. Keep the join flow, drawing controls, and phase order familiar. Change the prompt pack, time pressure, drawing rule, or way the group discusses the reveal—not all four. That gives players enough confidence to take creative risks while preserving the surprise.

QUICK ANSWERS

Frequently asked questions

Does SKITJAM have seasonal packs?

Available packs may change; general prompts can be adapted to a seasonal event.

Can this replace a gift exchange?

Yes, when the group wants a shared activity without purchasing gifts.

Can the recap be used as a card?

Only share or download it with participant permission.

Starbo
WHO MADE THIS?

Created and written by Annabella Proctor

Annabella created SKITJAM as a social drawing game where the software gets out of the way and the room becomes the performance. Grayworth handles publication, legal responsibility, privacy operations, and hosting.

About the creator